#include "stdafx.h"
#include "util.h"

namespace Core
{
	bool operator==(const Position& p1,const Position& p2)
	{
		return p1.x==p2.x && p1.y==p2.y;
	}
	std::ostream& operator<<(std::ostream& out,const WayPoint& p)
	{
		out<<p.pos.x<<" "<<p.pos.y<<std::endl;
		return out;
	}
}